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update about -> 1.0.3, add useractivity class
git-svn-id: https://webim.svn.sourceforge.net/svnroot/webim/trunk@47 c66351dc-e62f-0410-b875-e3a5c0b9693f
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src/webimtray/WebIMTray/UserActivityHook.cs
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785
src/webimtray/WebIMTray/UserActivityHook.cs
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using System;
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using System.Runtime.InteropServices;
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using System.Reflection;
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using System.Threading;
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using System.Windows.Forms;
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using System.ComponentModel;
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namespace gma.System.Windows
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{
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/// <summary>
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/// see: http://www.codeproject.com/KB/cs/globalhook.aspx
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/// This class allows you to tap keyboard and mouse and / or to detect their activity even when an
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/// application runes in background or does not have any user interface at all. This class raises
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/// common .NET events with KeyEventArgs and MouseEventArgs so you can easily retrive any information you need.
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/// </summary>
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public class UserActivityHook
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{
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#region Windows structure definitions
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/// <summary>
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/// The POINT structure defines the x- and y- coordinates of a point.
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/// </summary>
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/// <remarks>
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/// http://msdn.microsoft.com/library/default.asp?url=/library/en-us/gdi/rectangl_0tiq.asp
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/// </remarks>
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[StructLayout(LayoutKind.Sequential)]
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private class POINT
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{
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/// <summary>
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/// Specifies the x-coordinate of the point.
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/// </summary>
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public int x;
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/// <summary>
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/// Specifies the y-coordinate of the point.
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/// </summary>
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public int y;
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}
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/// <summary>
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/// The MOUSEHOOKSTRUCT structure contains information about a mouse event passed to a WH_MOUSE hook procedure, MouseProc.
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/// </summary>
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/// <remarks>
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/// http://msdn.microsoft.com/library/default.asp?url=/library/en-us/winui/winui/windowsuserinterface/windowing/hooks/hookreference/hookstructures/cwpstruct.asp
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/// </remarks>
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[StructLayout(LayoutKind.Sequential)]
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private class MouseHookStruct
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{
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/// <summary>
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/// Specifies a POINT structure that contains the x- and y-coordinates of the cursor, in screen coordinates.
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/// </summary>
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public POINT pt;
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/// <summary>
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/// Handle to the window that will receive the mouse message corresponding to the mouse event.
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/// </summary>
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public int hwnd;
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/// <summary>
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/// Specifies the hit-test value. For a list of hit-test values, see the description of the WM_NCHITTEST message.
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/// </summary>
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public int wHitTestCode;
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/// <summary>
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/// Specifies extra information associated with the message.
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/// </summary>
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public int dwExtraInfo;
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}
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/// <summary>
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/// The MSLLHOOKSTRUCT structure contains information about a low-level keyboard input event.
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/// </summary>
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[StructLayout(LayoutKind.Sequential)]
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private class MouseLLHookStruct
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{
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/// <summary>
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/// Specifies a POINT structure that contains the x- and y-coordinates of the cursor, in screen coordinates.
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/// </summary>
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public POINT pt;
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/// <summary>
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/// If the message is WM_MOUSEWHEEL, the high-order word of this member is the wheel delta.
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/// The low-order word is reserved. A positive value indicates that the wheel was rotated forward,
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/// away from the user; a negative value indicates that the wheel was rotated backward, toward the user.
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/// One wheel click is defined as WHEEL_DELTA, which is 120.
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///If the message is WM_XBUTTONDOWN, WM_XBUTTONUP, WM_XBUTTONDBLCLK, WM_NCXBUTTONDOWN, WM_NCXBUTTONUP,
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/// or WM_NCXBUTTONDBLCLK, the high-order word specifies which X button was pressed or released,
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/// and the low-order word is reserved. This value can be one or more of the following values. Otherwise, mouseData is not used.
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///XBUTTON1
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///The first X button was pressed or released.
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///XBUTTON2
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///The second X button was pressed or released.
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/// </summary>
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public int mouseData;
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/// <summary>
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/// Specifies the event-injected flag. An application can use the following value to test the mouse flags. Value Purpose
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///LLMHF_INJECTED Test the event-injected flag.
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///0
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///Specifies whether the event was injected. The value is 1 if the event was injected; otherwise, it is 0.
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///1-15
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///Reserved.
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/// </summary>
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public int flags;
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/// <summary>
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/// Specifies the time stamp for this message.
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/// </summary>
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public int time;
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/// <summary>
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/// Specifies extra information associated with the message.
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/// </summary>
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public int dwExtraInfo;
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}
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/// <summary>
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/// The KBDLLHOOKSTRUCT structure contains information about a low-level keyboard input event.
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/// </summary>
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/// <remarks>
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/// http://msdn.microsoft.com/library/default.asp?url=/library/en-us/winui/winui/windowsuserinterface/windowing/hooks/hookreference/hookstructures/cwpstruct.asp
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/// </remarks>
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[StructLayout(LayoutKind.Sequential)]
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private class KeyboardHookStruct
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{
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/// <summary>
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/// Specifies a virtual-key code. The code must be a value in the range 1 to 254.
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/// </summary>
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public int vkCode;
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/// <summary>
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/// Specifies a hardware scan code for the key.
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/// </summary>
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public int scanCode;
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/// <summary>
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/// Specifies the extended-key flag, event-injected flag, context code, and transition-state flag.
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/// </summary>
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public int flags;
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/// <summary>
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/// Specifies the time stamp for this message.
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/// </summary>
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public int time;
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/// <summary>
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/// Specifies extra information associated with the message.
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/// </summary>
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public int dwExtraInfo;
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}
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#endregion
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#region Windows function imports
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/// <summary>
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/// The SetWindowsHookEx function installs an application-defined hook procedure into a hook chain.
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/// You would install a hook procedure to monitor the system for certain types of events. These events
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/// are associated either with a specific thread or with all threads in the same desktop as the calling thread.
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/// </summary>
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/// <param name="idHook">
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/// [in] Specifies the type of hook procedure to be installed. This parameter can be one of the following values.
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/// </param>
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/// <param name="lpfn">
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/// [in] Pointer to the hook procedure. If the dwThreadId parameter is zero or specifies the identifier of a
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/// thread created by a different process, the lpfn parameter must point to a hook procedure in a dynamic-link
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/// library (DLL). Otherwise, lpfn can point to a hook procedure in the code associated with the current process.
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/// </param>
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/// <param name="hMod">
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/// [in] Handle to the DLL containing the hook procedure pointed to by the lpfn parameter.
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/// The hMod parameter must be set to NULL if the dwThreadId parameter specifies a thread created by
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/// the current process and if the hook procedure is within the code associated with the current process.
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/// </param>
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/// <param name="dwThreadId">
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/// [in] Specifies the identifier of the thread with which the hook procedure is to be associated.
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/// If this parameter is zero, the hook procedure is associated with all existing threads running in the
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/// same desktop as the calling thread.
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/// </param>
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/// <returns>
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/// If the function succeeds, the return value is the handle to the hook procedure.
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/// If the function fails, the return value is NULL. To get extended error information, call GetLastError.
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/// </returns>
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/// <remarks>
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/// http://msdn.microsoft.com/library/default.asp?url=/library/en-us/winui/winui/windowsuserinterface/windowing/hooks/hookreference/hookfunctions/setwindowshookex.asp
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/// </remarks>
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[DllImport("user32.dll", CharSet = CharSet.Auto,
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CallingConvention = CallingConvention.StdCall, SetLastError = true)]
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private static extern int SetWindowsHookEx(
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int idHook,
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HookProc lpfn,
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IntPtr hMod,
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int dwThreadId);
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/// <summary>
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/// The UnhookWindowsHookEx function removes a hook procedure installed in a hook chain by the SetWindowsHookEx function.
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/// </summary>
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/// <param name="idHook">
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/// [in] Handle to the hook to be removed. This parameter is a hook handle obtained by a previous call to SetWindowsHookEx.
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/// </param>
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/// <returns>
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/// If the function succeeds, the return value is nonzero.
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/// If the function fails, the return value is zero. To get extended error information, call GetLastError.
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/// </returns>
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/// <remarks>
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/// http://msdn.microsoft.com/library/default.asp?url=/library/en-us/winui/winui/windowsuserinterface/windowing/hooks/hookreference/hookfunctions/setwindowshookex.asp
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/// </remarks>
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[DllImport("user32.dll", CharSet = CharSet.Auto,
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CallingConvention = CallingConvention.StdCall, SetLastError = true)]
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private static extern int UnhookWindowsHookEx(int idHook);
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/// <summary>
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/// The CallNextHookEx function passes the hook information to the next hook procedure in the current hook chain.
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/// A hook procedure can call this function either before or after processing the hook information.
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/// </summary>
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/// <param name="idHook">Ignored.</param>
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/// <param name="nCode">
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/// [in] Specifies the hook code passed to the current hook procedure.
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/// The next hook procedure uses this code to determine how to process the hook information.
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/// </param>
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/// <param name="wParam">
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/// [in] Specifies the wParam value passed to the current hook procedure.
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/// The meaning of this parameter depends on the type of hook associated with the current hook chain.
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/// </param>
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/// <param name="lParam">
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/// [in] Specifies the lParam value passed to the current hook procedure.
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/// The meaning of this parameter depends on the type of hook associated with the current hook chain.
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/// </param>
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/// <returns>
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/// This value is returned by the next hook procedure in the chain.
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/// The current hook procedure must also return this value. The meaning of the return value depends on the hook type.
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/// For more information, see the descriptions of the individual hook procedures.
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/// </returns>
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/// <remarks>
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/// http://msdn.microsoft.com/library/default.asp?url=/library/en-us/winui/winui/windowsuserinterface/windowing/hooks/hookreference/hookfunctions/setwindowshookex.asp
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/// </remarks>
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[DllImport("user32.dll", CharSet = CharSet.Auto,
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CallingConvention = CallingConvention.StdCall)]
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private static extern int CallNextHookEx(
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int idHook,
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int nCode,
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int wParam,
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IntPtr lParam);
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/// <summary>
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/// The CallWndProc hook procedure is an application-defined or library-defined callback
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/// function used with the SetWindowsHookEx function. The HOOKPROC type defines a pointer
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/// to this callback function. CallWndProc is a placeholder for the application-defined
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/// or library-defined function name.
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/// </summary>
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/// <param name="nCode">
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/// [in] Specifies whether the hook procedure must process the message.
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/// If nCode is HC_ACTION, the hook procedure must process the message.
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/// If nCode is less than zero, the hook procedure must pass the message to the
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/// CallNextHookEx function without further processing and must return the
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/// value returned by CallNextHookEx.
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/// </param>
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/// <param name="wParam">
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/// [in] Specifies whether the message was sent by the current thread.
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/// If the message was sent by the current thread, it is nonzero; otherwise, it is zero.
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/// </param>
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/// <param name="lParam">
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/// [in] Pointer to a CWPSTRUCT structure that contains details about the message.
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/// </param>
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/// <returns>
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/// If nCode is less than zero, the hook procedure must return the value returned by CallNextHookEx.
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/// If nCode is greater than or equal to zero, it is highly recommended that you call CallNextHookEx
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/// and return the value it returns; otherwise, other applications that have installed WH_CALLWNDPROC
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/// hooks will not receive hook notifications and may behave incorrectly as a result. If the hook
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/// procedure does not call CallNextHookEx, the return value should be zero.
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/// </returns>
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/// <remarks>
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/// http://msdn.microsoft.com/library/default.asp?url=/library/en-us/winui/winui/windowsuserinterface/windowing/hooks/hookreference/hookfunctions/callwndproc.asp
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/// </remarks>
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private delegate int HookProc(int nCode, int wParam, IntPtr lParam);
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/// <summary>
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/// The ToAscii function translates the specified virtual-key code and keyboard
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/// state to the corresponding character or characters. The function translates the code
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/// using the input language and physical keyboard layout identified by the keyboard layout handle.
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/// </summary>
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/// <param name="uVirtKey">
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/// [in] Specifies the virtual-key code to be translated.
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/// </param>
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/// <param name="uScanCode">
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/// [in] Specifies the hardware scan code of the key to be translated.
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/// The high-order bit of this value is set if the key is up (not pressed).
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/// </param>
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/// <param name="lpbKeyState">
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/// [in] Pointer to a 256-byte array that contains the current keyboard state.
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/// Each element (byte) in the array contains the state of one key.
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/// If the high-order bit of a byte is set, the key is down (pressed).
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/// The low bit, if set, indicates that the key is toggled on. In this function,
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/// only the toggle bit of the CAPS LOCK key is relevant. The toggle state
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/// of the NUM LOCK and SCROLL LOCK keys is ignored.
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/// </param>
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/// <param name="lpwTransKey">
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/// [out] Pointer to the buffer that receives the translated character or characters.
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/// </param>
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/// <param name="fuState">
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/// [in] Specifies whether a menu is active. This parameter must be 1 if a menu is active, or 0 otherwise.
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/// </param>
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/// <returns>
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/// If the specified key is a dead key, the return value is negative. Otherwise, it is one of the following values.
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/// Value Meaning
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/// 0 The specified virtual key has no translation for the current state of the keyboard.
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/// 1 One character was copied to the buffer.
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/// 2 Two characters were copied to the buffer. This usually happens when a dead-key character
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/// (accent or diacritic) stored in the keyboard layout cannot be composed with the specified
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/// virtual key to form a single character.
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/// </returns>
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/// <remarks>
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/// http://msdn.microsoft.com/library/default.asp?url=/library/en-us/winui/winui/windowsuserinterface/userinput/keyboardinput/keyboardinputreference/keyboardinputfunctions/toascii.asp
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/// </remarks>
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[DllImport("user32")]
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private static extern int ToAscii(
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int uVirtKey,
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int uScanCode,
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byte[] lpbKeyState,
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byte[] lpwTransKey,
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int fuState);
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/// <summary>
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/// The GetKeyboardState function copies the status of the 256 virtual keys to the
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/// specified buffer.
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/// </summary>
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/// <param name="pbKeyState">
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/// [in] Pointer to a 256-byte array that contains keyboard key states.
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/// </param>
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/// <returns>
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/// If the function succeeds, the return value is nonzero.
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/// If the function fails, the return value is zero. To get extended error information, call GetLastError.
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/// </returns>
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/// <remarks>
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/// http://msdn.microsoft.com/library/default.asp?url=/library/en-us/winui/winui/windowsuserinterface/userinput/keyboardinput/keyboardinputreference/keyboardinputfunctions/toascii.asp
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/// </remarks>
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[DllImport("user32")]
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private static extern int GetKeyboardState(byte[] pbKeyState);
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[DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
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private static extern short GetKeyState(int vKey);
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#endregion
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#region Windows constants
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//values from Winuser.h in Microsoft SDK.
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/// <summary>
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/// Windows NT/2000/XP: Installs a hook procedure that monitors low-level mouse input events.
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/// </summary>
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private const int WH_MOUSE_LL = 14;
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/// <summary>
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/// Windows NT/2000/XP: Installs a hook procedure that monitors low-level keyboard input events.
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/// </summary>
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private const int WH_KEYBOARD_LL = 13;
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/// <summary>
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/// Installs a hook procedure that monitors mouse messages. For more information, see the MouseProc hook procedure.
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/// </summary>
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private const int WH_MOUSE = 7;
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/// <summary>
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/// Installs a hook procedure that monitors keystroke messages. For more information, see the KeyboardProc hook procedure.
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/// </summary>
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private const int WH_KEYBOARD = 2;
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/// <summary>
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/// The WM_MOUSEMOVE message is posted to a window when the cursor moves.
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/// </summary>
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private const int WM_MOUSEMOVE = 0x200;
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/// <summary>
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/// The WM_LBUTTONDOWN message is posted when the user presses the left mouse button
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/// </summary>
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private const int WM_LBUTTONDOWN = 0x201;
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/// <summary>
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/// The WM_RBUTTONDOWN message is posted when the user presses the right mouse button
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/// </summary>
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private const int WM_RBUTTONDOWN = 0x204;
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/// <summary>
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/// The WM_MBUTTONDOWN message is posted when the user presses the middle mouse button
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/// </summary>
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private const int WM_MBUTTONDOWN = 0x207;
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/// <summary>
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/// The WM_LBUTTONUP message is posted when the user releases the left mouse button
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/// </summary>
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private const int WM_LBUTTONUP = 0x202;
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/// <summary>
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/// The WM_RBUTTONUP message is posted when the user releases the right mouse button
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/// </summary>
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private const int WM_RBUTTONUP = 0x205;
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/// <summary>
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/// The WM_MBUTTONUP message is posted when the user releases the middle mouse button
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/// </summary>
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private const int WM_MBUTTONUP = 0x208;
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/// <summary>
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/// The WM_LBUTTONDBLCLK message is posted when the user double-clicks the left mouse button
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/// </summary>
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private const int WM_LBUTTONDBLCLK = 0x203;
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/// <summary>
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/// The WM_RBUTTONDBLCLK message is posted when the user double-clicks the right mouse button
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/// </summary>
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private const int WM_RBUTTONDBLCLK = 0x206;
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/// <summary>
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/// The WM_RBUTTONDOWN message is posted when the user presses the right mouse button
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/// </summary>
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private const int WM_MBUTTONDBLCLK = 0x209;
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/// <summary>
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/// The WM_MOUSEWHEEL message is posted when the user presses the mouse wheel.
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/// </summary>
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private const int WM_MOUSEWHEEL = 0x020A;
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/// <summary>
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/// The WM_KEYDOWN message is posted to the window with the keyboard focus when a nonsystem
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/// key is pressed. A nonsystem key is a key that is pressed when the ALT key is not pressed.
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/// </summary>
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private const int WM_KEYDOWN = 0x100;
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/// <summary>
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/// The WM_KEYUP message is posted to the window with the keyboard focus when a nonsystem
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/// key is released. A nonsystem key is a key that is pressed when the ALT key is not pressed,
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/// or a keyboard key that is pressed when a window has the keyboard focus.
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/// </summary>
|
||||
private const int WM_KEYUP = 0x101;
|
||||
/// <summary>
|
||||
/// The WM_SYSKEYDOWN message is posted to the window with the keyboard focus when the user
|
||||
/// presses the F10 key (which activates the menu bar) or holds down the ALT key and then
|
||||
/// presses another key. It also occurs when no window currently has the keyboard focus;
|
||||
/// in this case, the WM_SYSKEYDOWN message is sent to the active window. The window that
|
||||
/// receives the message can distinguish between these two contexts by checking the context
|
||||
/// code in the lParam parameter.
|
||||
/// </summary>
|
||||
private const int WM_SYSKEYDOWN = 0x104;
|
||||
/// <summary>
|
||||
/// The WM_SYSKEYUP message is posted to the window with the keyboard focus when the user
|
||||
/// releases a key that was pressed while the ALT key was held down. It also occurs when no
|
||||
/// window currently has the keyboard focus; in this case, the WM_SYSKEYUP message is sent
|
||||
/// to the active window. The window that receives the message can distinguish between
|
||||
/// these two contexts by checking the context code in the lParam parameter.
|
||||
/// </summary>
|
||||
private const int WM_SYSKEYUP = 0x105;
|
||||
|
||||
private const byte VK_SHIFT = 0x10;
|
||||
private const byte VK_CAPITAL = 0x14;
|
||||
private const byte VK_NUMLOCK = 0x90;
|
||||
|
||||
#endregion
|
||||
|
||||
/// <summary>
|
||||
/// Creates an instance of UserActivityHook object and sets mouse and keyboard hooks.
|
||||
/// </summary>
|
||||
/// <exception cref="Win32Exception">Any windows problem.</exception>
|
||||
public UserActivityHook()
|
||||
{
|
||||
Start();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates an instance of UserActivityHook object and installs both or one of mouse and/or keyboard hooks and starts rasing events
|
||||
/// </summary>
|
||||
/// <param name="InstallMouseHook"><b>true</b> if mouse events must be monitored</param>
|
||||
/// <param name="InstallKeyboardHook"><b>true</b> if keyboard events must be monitored</param>
|
||||
/// <exception cref="Win32Exception">Any windows problem.</exception>
|
||||
/// <remarks>
|
||||
/// To create an instance without installing hooks call new UserActivityHook(false, false)
|
||||
/// </remarks>
|
||||
public UserActivityHook(bool InstallMouseHook, bool InstallKeyboardHook)
|
||||
{
|
||||
Start(InstallMouseHook, InstallKeyboardHook);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Destruction.
|
||||
/// </summary>
|
||||
~UserActivityHook()
|
||||
{
|
||||
//uninstall hooks and do not throw exceptions
|
||||
Stop(true, true, false);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Occurs when the user moves the mouse, presses any mouse button or scrolls the wheel
|
||||
/// </summary>
|
||||
public event MouseEventHandler OnMouseActivity;
|
||||
/// <summary>
|
||||
/// Occurs when the user presses a key
|
||||
/// </summary>
|
||||
public event KeyEventHandler KeyDown;
|
||||
/// <summary>
|
||||
/// Occurs when the user presses and releases
|
||||
/// </summary>
|
||||
public event KeyPressEventHandler KeyPress;
|
||||
/// <summary>
|
||||
/// Occurs when the user releases a key
|
||||
/// </summary>
|
||||
public event KeyEventHandler KeyUp;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Stores the handle to the mouse hook procedure.
|
||||
/// </summary>
|
||||
private int hMouseHook = 0;
|
||||
/// <summary>
|
||||
/// Stores the handle to the keyboard hook procedure.
|
||||
/// </summary>
|
||||
private int hKeyboardHook = 0;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Declare MouseHookProcedure as HookProc type.
|
||||
/// </summary>
|
||||
private static HookProc MouseHookProcedure;
|
||||
/// <summary>
|
||||
/// Declare KeyboardHookProcedure as HookProc type.
|
||||
/// </summary>
|
||||
private static HookProc KeyboardHookProcedure;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Installs both mouse and keyboard hooks and starts rasing events
|
||||
/// </summary>
|
||||
/// <exception cref="Win32Exception">Any windows problem.</exception>
|
||||
public void Start()
|
||||
{
|
||||
this.Start(true, true);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Installs both or one of mouse and/or keyboard hooks and starts rasing events
|
||||
/// </summary>
|
||||
/// <param name="InstallMouseHook"><b>true</b> if mouse events must be monitored</param>
|
||||
/// <param name="InstallKeyboardHook"><b>true</b> if keyboard events must be monitored</param>
|
||||
/// <exception cref="Win32Exception">Any windows problem.</exception>
|
||||
public void Start(bool InstallMouseHook, bool InstallKeyboardHook)
|
||||
{
|
||||
// install Mouse hook only if it is not installed and must be installed
|
||||
if (hMouseHook == 0 && InstallMouseHook)
|
||||
{
|
||||
// Create an instance of HookProc.
|
||||
MouseHookProcedure = new HookProc(MouseHookProc);
|
||||
//install hook
|
||||
hMouseHook = SetWindowsHookEx(
|
||||
WH_MOUSE_LL,
|
||||
MouseHookProcedure,
|
||||
Marshal.GetHINSTANCE(
|
||||
Assembly.GetExecutingAssembly().GetModules()[0]),
|
||||
0);
|
||||
//If SetWindowsHookEx fails.
|
||||
if (hMouseHook == 0)
|
||||
{
|
||||
//Returns the error code returned by the last unmanaged function called using platform invoke that has the DllImportAttribute.SetLastError flag set.
|
||||
int errorCode = Marshal.GetLastWin32Error();
|
||||
//do cleanup
|
||||
Stop(true, false, false);
|
||||
//Initializes and throws a new instance of the Win32Exception class with the specified error.
|
||||
throw new Win32Exception(errorCode);
|
||||
}
|
||||
}
|
||||
|
||||
// install Keyboard hook only if it is not installed and must be installed
|
||||
if (hKeyboardHook == 0 && InstallKeyboardHook)
|
||||
{
|
||||
// Create an instance of HookProc.
|
||||
KeyboardHookProcedure = new HookProc(KeyboardHookProc);
|
||||
//install hook
|
||||
hKeyboardHook = SetWindowsHookEx(
|
||||
WH_KEYBOARD_LL,
|
||||
KeyboardHookProcedure,
|
||||
Marshal.GetHINSTANCE(
|
||||
Assembly.GetExecutingAssembly().GetModules()[0]),
|
||||
0);
|
||||
//If SetWindowsHookEx fails.
|
||||
if (hKeyboardHook == 0)
|
||||
{
|
||||
//Returns the error code returned by the last unmanaged function called using platform invoke that has the DllImportAttribute.SetLastError flag set.
|
||||
int errorCode = Marshal.GetLastWin32Error();
|
||||
//do cleanup
|
||||
Stop(false, true, false);
|
||||
//Initializes and throws a new instance of the Win32Exception class with the specified error.
|
||||
throw new Win32Exception(errorCode);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Stops monitoring both mouse and keyboard events and rasing events.
|
||||
/// </summary>
|
||||
/// <exception cref="Win32Exception">Any windows problem.</exception>
|
||||
public void Stop()
|
||||
{
|
||||
this.Stop(true, true, true);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Stops monitoring both or one of mouse and/or keyboard events and rasing events.
|
||||
/// </summary>
|
||||
/// <param name="UninstallMouseHook"><b>true</b> if mouse hook must be uninstalled</param>
|
||||
/// <param name="UninstallKeyboardHook"><b>true</b> if keyboard hook must be uninstalled</param>
|
||||
/// <param name="ThrowExceptions"><b>true</b> if exceptions which occured during uninstalling must be thrown</param>
|
||||
/// <exception cref="Win32Exception">Any windows problem.</exception>
|
||||
public void Stop(bool UninstallMouseHook, bool UninstallKeyboardHook, bool ThrowExceptions)
|
||||
{
|
||||
//if mouse hook set and must be uninstalled
|
||||
if (hMouseHook != 0 && UninstallMouseHook)
|
||||
{
|
||||
//uninstall hook
|
||||
int retMouse = UnhookWindowsHookEx(hMouseHook);
|
||||
//reset invalid handle
|
||||
hMouseHook = 0;
|
||||
//if failed and exception must be thrown
|
||||
if (retMouse == 0 && ThrowExceptions)
|
||||
{
|
||||
//Returns the error code returned by the last unmanaged function called using platform invoke that has the DllImportAttribute.SetLastError flag set.
|
||||
int errorCode = Marshal.GetLastWin32Error();
|
||||
//Initializes and throws a new instance of the Win32Exception class with the specified error.
|
||||
throw new Win32Exception(errorCode);
|
||||
}
|
||||
}
|
||||
|
||||
//if keyboard hook set and must be uninstalled
|
||||
if (hKeyboardHook != 0 && UninstallKeyboardHook)
|
||||
{
|
||||
//uninstall hook
|
||||
int retKeyboard = UnhookWindowsHookEx(hKeyboardHook);
|
||||
//reset invalid handle
|
||||
hKeyboardHook = 0;
|
||||
//if failed and exception must be thrown
|
||||
if (retKeyboard == 0 && ThrowExceptions)
|
||||
{
|
||||
//Returns the error code returned by the last unmanaged function called using platform invoke that has the DllImportAttribute.SetLastError flag set.
|
||||
int errorCode = Marshal.GetLastWin32Error();
|
||||
//Initializes and throws a new instance of the Win32Exception class with the specified error.
|
||||
throw new Win32Exception(errorCode);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A callback function which will be called every time a mouse activity detected.
|
||||
/// </summary>
|
||||
/// <param name="nCode">
|
||||
/// [in] Specifies whether the hook procedure must process the message.
|
||||
/// If nCode is HC_ACTION, the hook procedure must process the message.
|
||||
/// If nCode is less than zero, the hook procedure must pass the message to the
|
||||
/// CallNextHookEx function without further processing and must return the
|
||||
/// value returned by CallNextHookEx.
|
||||
/// </param>
|
||||
/// <param name="wParam">
|
||||
/// [in] Specifies whether the message was sent by the current thread.
|
||||
/// If the message was sent by the current thread, it is nonzero; otherwise, it is zero.
|
||||
/// </param>
|
||||
/// <param name="lParam">
|
||||
/// [in] Pointer to a CWPSTRUCT structure that contains details about the message.
|
||||
/// </param>
|
||||
/// <returns>
|
||||
/// If nCode is less than zero, the hook procedure must return the value returned by CallNextHookEx.
|
||||
/// If nCode is greater than or equal to zero, it is highly recommended that you call CallNextHookEx
|
||||
/// and return the value it returns; otherwise, other applications that have installed WH_CALLWNDPROC
|
||||
/// hooks will not receive hook notifications and may behave incorrectly as a result. If the hook
|
||||
/// procedure does not call CallNextHookEx, the return value should be zero.
|
||||
/// </returns>
|
||||
private int MouseHookProc(int nCode, int wParam, IntPtr lParam)
|
||||
{
|
||||
// if ok and someone listens to our events
|
||||
if ((nCode >= 0) && (OnMouseActivity != null))
|
||||
{
|
||||
//Marshall the data from callback.
|
||||
MouseLLHookStruct mouseHookStruct = (MouseLLHookStruct)Marshal.PtrToStructure(lParam, typeof(MouseLLHookStruct));
|
||||
|
||||
//detect button clicked
|
||||
MouseButtons button = MouseButtons.None;
|
||||
short mouseDelta = 0;
|
||||
switch (wParam)
|
||||
{
|
||||
case WM_LBUTTONDOWN:
|
||||
//case WM_LBUTTONUP:
|
||||
//case WM_LBUTTONDBLCLK:
|
||||
button = MouseButtons.Left;
|
||||
break;
|
||||
case WM_RBUTTONDOWN:
|
||||
//case WM_RBUTTONUP:
|
||||
//case WM_RBUTTONDBLCLK:
|
||||
button = MouseButtons.Right;
|
||||
break;
|
||||
case WM_MOUSEWHEEL:
|
||||
//If the message is WM_MOUSEWHEEL, the high-order word of mouseData member is the wheel delta.
|
||||
//One wheel click is defined as WHEEL_DELTA, which is 120.
|
||||
//(value >> 16) & 0xffff; retrieves the high-order word from the given 32-bit value
|
||||
mouseDelta = (short)((mouseHookStruct.mouseData >> 16) & 0xffff);
|
||||
//TODO: X BUTTONS (I havent them so was unable to test)
|
||||
//If the message is WM_XBUTTONDOWN, WM_XBUTTONUP, WM_XBUTTONDBLCLK, WM_NCXBUTTONDOWN, WM_NCXBUTTONUP,
|
||||
//or WM_NCXBUTTONDBLCLK, the high-order word specifies which X button was pressed or released,
|
||||
//and the low-order word is reserved. This value can be one or more of the following values.
|
||||
//Otherwise, mouseData is not used.
|
||||
break;
|
||||
}
|
||||
|
||||
//double clicks
|
||||
int clickCount = 0;
|
||||
if (button != MouseButtons.None)
|
||||
if (wParam == WM_LBUTTONDBLCLK || wParam == WM_RBUTTONDBLCLK) clickCount = 2;
|
||||
else clickCount = 1;
|
||||
|
||||
//generate event
|
||||
MouseEventArgs e = new MouseEventArgs(
|
||||
button,
|
||||
clickCount,
|
||||
mouseHookStruct.pt.x,
|
||||
mouseHookStruct.pt.y,
|
||||
mouseDelta);
|
||||
//raise it
|
||||
OnMouseActivity(this, e);
|
||||
}
|
||||
//call next hook
|
||||
return CallNextHookEx(hMouseHook, nCode, wParam, lParam);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A callback function which will be called every time a keyboard activity detected.
|
||||
/// </summary>
|
||||
/// <param name="nCode">
|
||||
/// [in] Specifies whether the hook procedure must process the message.
|
||||
/// If nCode is HC_ACTION, the hook procedure must process the message.
|
||||
/// If nCode is less than zero, the hook procedure must pass the message to the
|
||||
/// CallNextHookEx function without further processing and must return the
|
||||
/// value returned by CallNextHookEx.
|
||||
/// </param>
|
||||
/// <param name="wParam">
|
||||
/// [in] Specifies whether the message was sent by the current thread.
|
||||
/// If the message was sent by the current thread, it is nonzero; otherwise, it is zero.
|
||||
/// </param>
|
||||
/// <param name="lParam">
|
||||
/// [in] Pointer to a CWPSTRUCT structure that contains details about the message.
|
||||
/// </param>
|
||||
/// <returns>
|
||||
/// If nCode is less than zero, the hook procedure must return the value returned by CallNextHookEx.
|
||||
/// If nCode is greater than or equal to zero, it is highly recommended that you call CallNextHookEx
|
||||
/// and return the value it returns; otherwise, other applications that have installed WH_CALLWNDPROC
|
||||
/// hooks will not receive hook notifications and may behave incorrectly as a result. If the hook
|
||||
/// procedure does not call CallNextHookEx, the return value should be zero.
|
||||
/// </returns>
|
||||
private int KeyboardHookProc(int nCode, Int32 wParam, IntPtr lParam)
|
||||
{
|
||||
//indicates if any of underlaing events set e.Handled flag
|
||||
bool handled = false;
|
||||
//it was ok and someone listens to events
|
||||
if ((nCode >= 0) && (KeyDown != null || KeyUp != null || KeyPress != null))
|
||||
{
|
||||
//read structure KeyboardHookStruct at lParam
|
||||
KeyboardHookStruct MyKeyboardHookStruct = (KeyboardHookStruct)Marshal.PtrToStructure(lParam, typeof(KeyboardHookStruct));
|
||||
//raise KeyDown
|
||||
if (KeyDown != null && (wParam == WM_KEYDOWN || wParam == WM_SYSKEYDOWN))
|
||||
{
|
||||
Keys keyData = (Keys)MyKeyboardHookStruct.vkCode;
|
||||
KeyEventArgs e = new KeyEventArgs(keyData);
|
||||
KeyDown(this, e);
|
||||
handled = handled || e.Handled;
|
||||
}
|
||||
|
||||
// raise KeyPress
|
||||
if (KeyPress != null && wParam == WM_KEYDOWN)
|
||||
{
|
||||
bool isDownShift = ((GetKeyState(VK_SHIFT) & 0x80) == 0x80 ? true : false);
|
||||
bool isDownCapslock = (GetKeyState(VK_CAPITAL) != 0 ? true : false);
|
||||
|
||||
byte[] keyState = new byte[256];
|
||||
GetKeyboardState(keyState);
|
||||
byte[] inBuffer = new byte[2];
|
||||
if (ToAscii(MyKeyboardHookStruct.vkCode,
|
||||
MyKeyboardHookStruct.scanCode,
|
||||
keyState,
|
||||
inBuffer,
|
||||
MyKeyboardHookStruct.flags) == 1)
|
||||
{
|
||||
char key = (char)inBuffer[0];
|
||||
if ((isDownCapslock ^ isDownShift) && Char.IsLetter(key)) key = Char.ToUpper(key);
|
||||
KeyPressEventArgs e = new KeyPressEventArgs(key);
|
||||
KeyPress(this, e);
|
||||
handled = handled || e.Handled;
|
||||
}
|
||||
}
|
||||
|
||||
// raise KeyUp
|
||||
if (KeyUp != null && (wParam == WM_KEYUP || wParam == WM_SYSKEYUP))
|
||||
{
|
||||
Keys keyData = (Keys)MyKeyboardHookStruct.vkCode;
|
||||
KeyEventArgs e = new KeyEventArgs(keyData);
|
||||
KeyUp(this, e);
|
||||
handled = handled || e.Handled;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
//if event handled in application do not handoff to other listeners
|
||||
if (handled)
|
||||
return 1;
|
||||
else
|
||||
return CallNextHookEx(hKeyboardHook, nCode, wParam, lParam);
|
||||
}
|
||||
}
|
||||
}
|
37
src/webimtray/WebIMTray/options/About.Designer.cs
generated
37
src/webimtray/WebIMTray/options/About.Designer.cs
generated
@ -30,7 +30,6 @@ namespace webImTray {
|
||||
this.label2 = new System.Windows.Forms.Label();
|
||||
this.pictureBox1 = new System.Windows.Forms.PictureBox();
|
||||
this.linkLabel1 = new System.Windows.Forms.LinkLabel();
|
||||
this.linkLabel2 = new System.Windows.Forms.LinkLabel();
|
||||
this.pictureBox2 = new System.Windows.Forms.PictureBox();
|
||||
label3 = new System.Windows.Forms.Label();
|
||||
label4 = new System.Windows.Forms.Label();
|
||||
@ -46,9 +45,9 @@ namespace webImTray {
|
||||
label3.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
|
||||
label3.Name = "label3";
|
||||
label3.Padding = new System.Windows.Forms.Padding(0, 0, 0, 9);
|
||||
label3.Size = new System.Drawing.Size(297, 27);
|
||||
label3.Size = new System.Drawing.Size(401, 27);
|
||||
label3.TabIndex = 3;
|
||||
label3.Text = "Copyright (c) 2006-07 Internet Services Ltd.";
|
||||
label3.Text = "Copyright (c) 2006-08 Web Messenger Creators Community";
|
||||
//
|
||||
// label4
|
||||
//
|
||||
@ -58,9 +57,9 @@ namespace webImTray {
|
||||
label4.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
|
||||
label4.Name = "label4";
|
||||
label4.Padding = new System.Windows.Forms.Padding(0, 0, 0, 9);
|
||||
label4.Size = new System.Drawing.Size(169, 27);
|
||||
label4.Size = new System.Drawing.Size(162, 27);
|
||||
label4.TabIndex = 4;
|
||||
label4.Text = "Please, visit our websites";
|
||||
label4.Text = "Please, visit our website";
|
||||
//
|
||||
// label1
|
||||
//
|
||||
@ -83,13 +82,13 @@ namespace webImTray {
|
||||
this.label2.Name = "label2";
|
||||
this.label2.Size = new System.Drawing.Size(134, 23);
|
||||
this.label2.TabIndex = 1;
|
||||
this.label2.Text = "version 1.0.2";
|
||||
this.label2.Text = "version 1.0.3";
|
||||
//
|
||||
// pictureBox1
|
||||
//
|
||||
this.pictureBox1.Image = ((System.Drawing.Image)(resources.GetObject("pictureBox1.Image")));
|
||||
this.pictureBox1.Location = new System.Drawing.Point(352, 0);
|
||||
this.pictureBox1.Margin = new System.Windows.Forms.Padding(4, 4, 4, 4);
|
||||
this.pictureBox1.Margin = new System.Windows.Forms.Padding(4);
|
||||
this.pictureBox1.Name = "pictureBox1";
|
||||
this.pictureBox1.Size = new System.Drawing.Size(147, 123);
|
||||
this.pictureBox1.TabIndex = 2;
|
||||
@ -109,27 +108,13 @@ namespace webImTray {
|
||||
this.linkLabel1.Text = "http://www.webim.ru";
|
||||
this.linkLabel1.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.webim_ru_link);
|
||||
//
|
||||
// linkLabel2
|
||||
//
|
||||
this.linkLabel2.AutoSize = true;
|
||||
this.linkLabel2.Font = new System.Drawing.Font("Tahoma", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
|
||||
this.linkLabel2.Location = new System.Drawing.Point(17, 218);
|
||||
this.linkLabel2.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
|
||||
this.linkLabel2.Name = "linkLabel2";
|
||||
this.linkLabel2.Padding = new System.Windows.Forms.Padding(0, 0, 0, 9);
|
||||
this.linkLabel2.Size = new System.Drawing.Size(163, 27);
|
||||
this.linkLabel2.TabIndex = 6;
|
||||
this.linkLabel2.TabStop = true;
|
||||
this.linkLabel2.Text = "http://www.i-services.ru";
|
||||
this.linkLabel2.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.i_services_ru_link);
|
||||
//
|
||||
// pictureBox2
|
||||
//
|
||||
this.pictureBox2.Image = ((System.Drawing.Image)(resources.GetObject("pictureBox2.Image")));
|
||||
this.pictureBox2.Location = new System.Drawing.Point(24, 268);
|
||||
this.pictureBox2.Margin = new System.Windows.Forms.Padding(4, 4, 4, 4);
|
||||
this.pictureBox2.Location = new System.Drawing.Point(23, 245);
|
||||
this.pictureBox2.Margin = new System.Windows.Forms.Padding(4);
|
||||
this.pictureBox2.Name = "pictureBox2";
|
||||
this.pictureBox2.Size = new System.Drawing.Size(147, 69);
|
||||
this.pictureBox2.Size = new System.Drawing.Size(147, 76);
|
||||
this.pictureBox2.TabIndex = 7;
|
||||
this.pictureBox2.TabStop = false;
|
||||
//
|
||||
@ -140,14 +125,13 @@ namespace webImTray {
|
||||
this.BackColor = System.Drawing.Color.White;
|
||||
this.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
|
||||
this.Controls.Add(this.pictureBox2);
|
||||
this.Controls.Add(this.linkLabel2);
|
||||
this.Controls.Add(this.linkLabel1);
|
||||
this.Controls.Add(label4);
|
||||
this.Controls.Add(label3);
|
||||
this.Controls.Add(this.pictureBox1);
|
||||
this.Controls.Add(this.label2);
|
||||
this.Controls.Add(this.label1);
|
||||
this.Margin = new System.Windows.Forms.Padding(4, 4, 4, 4);
|
||||
this.Margin = new System.Windows.Forms.Padding(4);
|
||||
this.Name = "About";
|
||||
this.Padding = new System.Windows.Forms.Padding(13, 25, 0, 0);
|
||||
this.Size = new System.Drawing.Size(499, 405);
|
||||
@ -164,7 +148,6 @@ namespace webImTray {
|
||||
private System.Windows.Forms.Label label2;
|
||||
private System.Windows.Forms.PictureBox pictureBox1;
|
||||
private System.Windows.Forms.LinkLabel linkLabel1;
|
||||
private System.Windows.Forms.LinkLabel linkLabel2;
|
||||
private System.Windows.Forms.PictureBox pictureBox2;
|
||||
}
|
||||
}
|
||||
|
@ -685,271 +685,72 @@
|
||||
</data>
|
||||
<data name="pictureBox2.Image" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
Qk3uPQAAAAAAADYAAAAoAAAAaQAAADIAAAABABgAAAAAAAAAAADEDgAAxA4AAAAAAAAAAAAA////////
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
////////////////////////////////////////////////////////////2sfFr4V/kVZQhENEhENE
|
||||
hENEkVZQpXRux6mo3uHn////////////////////////////////////////////////////////////
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
////////////Q///////////////////////////////////////////////////////////////////
|
||||
/////////////////////////////////////////////////////////////////////////+Xl5pxo
|
||||
ZF8JBV8JBXkxKJFWUJxoZJxoZIRDRHkxKF8JBWsaCZxoZNrHxfv7+///////////////////////////
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
/////////////////////////////////0P/////////////////////////////////////////////
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
///////////h0cx5MShrGgmrfXPax8Xx8PH+/v3////////6+fjt4+LPtbCRVlBfCQVrGgmcaGTn2tP/
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//////////////////////////////////////////////////////9D////////////////////////
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
////+/v759rTx6mor4V/nGhknGhkq31zeTEoXwkFnGhk2sfF7ePi+/r1////////////////////////
|
||||
////0722hENEXwkFeTEov56T/fz6////////////////////////////////////////////////////
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
////////////////////////////////////////////////////////////////////////////Q///
|
||||
////////////////////////////////////////////////////////////////////////////////
|
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/////////////////+3j4ruVhopJNGsaCWsaCXkxKJFWUJliT18JBYpJNKt9c5liT4pJNIpJNJFWUKt9
|
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c860qfHq5/////////////////////Tu6qt9c2saCWsaCZxoZPHq5///////////////////////////
|
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////////////////////////////////////////////////////////////////////////////////
|
||||
////////////////////////////////////////////////////////////////////////////////
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|
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|
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////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////v7907qpoWtEu5Rz+PPs+PPs
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////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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||||
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||||
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||||
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|
||||
////////////Q///////////////////////////////////////////////////////////////////
|
||||
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|
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
////////////////////////////////////////////////////////////////////////////Q///
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
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|
||||
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|
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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|
||||
</value>
|
||||
</data>
|
||||
</root>
|
@ -132,6 +132,7 @@
|
||||
<Compile Include="options\OptionsSoundsPanel.Designer.cs">
|
||||
<DependentUpon>OptionsSoundsPanel.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="UserActivityHook.cs" />
|
||||
<EmbeddedResource Include="options\About.resx">
|
||||
<SubType>Designer</SubType>
|
||||
<DependentUpon>About.cs</DependentUpon>
|
||||
@ -164,4 +165,4 @@
|
||||
<PostBuildEvent>
|
||||
</PostBuildEvent>
|
||||
</PropertyGroup>
|
||||
</Project>
|
||||
</Project>
|
||||
|
Loading…
Reference in New Issue
Block a user