2017-02-24 20:02:04 +03:00
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[![Stories in Ready](https://badge.waffle.io/dmcdaniel12/mibew_slack.png?label=ready&title=Ready)](https://waffle.io/dmcdaniel12/mibew_slack)
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2017-01-27 05:43:40 +03:00
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# Mibew Slack plugin
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Provides Slack notifications when initiate a chat
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## Installation
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1. Get the archive with the plugin sources. At the moment the only option is to build the plugin from sources or grab it from the zip file.
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2. Untar/unzip the plugin's archive.
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3. Put files of the plugins to the `<Mibew root>/plugins` folder.
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2017-02-08 14:07:57 +03:00
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4. Obtain a webhook key from Slack:
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2017-01-27 05:43:40 +03:00
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2017-02-08 14:07:57 +03:00
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a. Go to Slack.com , open your app directory, find and enter Incoming WebHooks app, click on Add Configuration
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2017-01-27 05:43:40 +03:00
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2017-02-08 14:07:57 +03:00
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b. Click on App Configuration. Choose the Channel it should post to, click on Add Incoming Webhook Integration
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2017-01-27 05:43:40 +03:00
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2017-02-08 14:07:57 +03:00
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c. Copy the Webhook URL
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5. Add plugins config to plugins structure like below.
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2017-01-27 05:43:40 +03:00
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```yaml
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plugins:
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"Mibew:Slack": # Plugin's configurations are described below
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2017-02-24 20:14:27 +03:00
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username: "Username you will post as"
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channel: "Channel to post in"
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slack_url: "Webhook URL from Setup Instructions in Slack"
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2017-01-27 05:43:40 +03:00
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```
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## Plugin's configurations
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The plugin can be configured with values in "`<Mibew root>`/configs/config.yml" file.
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## Build from sources
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There are several actions one should do before use the latest version of the plugin from the repository:
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1. Obtain a copy of the repository using `git clone`, download button, or another way.
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2. Install [node.js](http://nodejs.org/) and [npm](https://www.npmjs.org/).
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3. Install [Gulp](http://gulpjs.com/).
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4. Install npm dependencies using `npm install`.
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5. Run Gulp to build the sources using `gulp default`.
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Finally `.tar.gz` and `.zip` archives of the ready-to-use Plugin will be available in `release` directory.
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## License
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[Apache License 2.0](http://www.apache.org/licenses/LICENSE-2.0.html)
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