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	Fix bug with threads queue update
Move user to priority queue when operator has connection problems
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				| @ -559,6 +559,10 @@ Class Thread { | ||||
| 	 * @param boolean $is_typing Indicates if user or operator is typing a message. | ||||
| 	 */ | ||||
| 	public function ping($is_user, $is_typing) { | ||||
| 		// Indicates if revision ID of the thread should be updated on save.
 | ||||
| 		// Update revision leads to rerender thread in threads list at client
 | ||||
| 		// side. Do it on every ping is too costly.
 | ||||
| 		$update_revision = false; | ||||
| 		// Last ping time of other side
 | ||||
| 		$last_ping_other_side = 0; | ||||
| 		// Update last ping time
 | ||||
| @ -603,6 +607,10 @@ Class Thread { | ||||
| 					// And update thread
 | ||||
| 					$this->state = self::STATE_WAITING; | ||||
| 					$this->nextAgent = 0; | ||||
| 
 | ||||
| 					// Significant fields of the thread (state and nextAgent)
 | ||||
| 					// are changed. Update revision ID on save.
 | ||||
| 					$update_revision = true; | ||||
| 				} | ||||
| 			} else { | ||||
| 				// _Other_ side is user
 | ||||
| @ -622,7 +630,7 @@ Class Thread { | ||||
| 			} | ||||
| 		} | ||||
| 
 | ||||
| 		$this->save(false); | ||||
| 		$this->save($update_revision); | ||||
| 	} | ||||
| 
 | ||||
| 	/** | ||||
|  | ||||
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